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Boosting Factory

SafeBoosting Paid Boosting Factory and Tracked the Order: Is It Legit?

4.8(1,585)
11 games Service From $17 / division

Boosting Factory in Brief

Running sinceOnline since December 2014, which puts it past the 11-year mark and among the older shops we track.
Which games11 titles: Valorant, Marvel Rivals, Apex Legends, Overwatch, CS2, TFT, Wild Rift, Deadlock, FACEIT, League of Legends, and GTA 6.
Boost typesDivision boosting solo or duo, plus placements, net-wins and decay packages across shooters and MOBAs; no win-by-win pricing.
Starting pricePer-division only, from $17 (Wild Rift) up to $25 (Deadlock, GTA 6); most titles land between $18 and $22.
Payment methodsMajor cards and the common online payment methods, as you would expect from a long-established site.
Support channelsLive chat and per-order messaging; buyers praise booster communication, though one express order reportedly went days without a reply.
Money-backUndelivered work is generally refundable in this category; confirm the exact terms in chat before paying.
Account securityNo published, enforced safety stack - whether your booster plays offline or matches your region depends on who takes the job.

Plus Points and Problems

What we liked

  • All five paid orders landed on time, with boosters claiming them in roughly 16 minutes on average.
  • 4.8 on Trustpilot from 1,585 reviews, and 96 percent of those sit at five stars.
  • Online since December 2014 and spanning 11 games, from Valorant and CS2 to Deadlock and GTA 6.

What we didn’t

  • No enforced safety standard - offline mode and region matching are left to whichever booster takes the job.
  • The 4 percent of reviews at one star cluster on stalled orders, including an express job left three days without a booster.
  • At the top end, Deadlock and GTA 6 run $25 a division, above what bargain marketplaces charge.

Boosting Factory: Traffic and Ratings

Third-party traffic estimate - Trust Score recalculated monthly
Estimated monthly traffic
54.4K
estimate, July 2026
Average rating
4.8
1,585 reviews - Trustpilot
In business since
2014
12+ years active
Monthly Trafficthird-party estimate
35KOctober 2025 39KNovember 2025 44.1KDecember 2025 46.6KJanuary 2026 44.8KFebruary 2026 44.5KMarch 2026 42.1KApril 2026 54.6KMay 2026 51.5KJune 2026 54.4KJuly 2026
Trust Score Historyupdated monthly
83August 2025 83September 2025 84October 2025 84November 2025 85December 2025 86January 2026 86February 2026 86March 2026 86April 2026 85May 2026 86June 2026 87July 2026
Top Countriesshare of visits - longest bar is the busiest market
United States 75.1%
United Kingdom 15.5%
Germany 3.6%
Canada 3%
Australia 1.9%

Pricing and Fees

Boosting Factory bills by the division, and the spread is wide. Wild Rift opens at $17, most of the catalog - Marvel Rivals, Apex, League of Legends, Valorant, Overwatch, TFT, CS2, FACEIT - falls between $18 and $22, and the two priciest titles, Deadlock and GTA 6, ask $25 each. That is mid-market for a dedicated shop: you are not paying marketplace-floor rates, and you are not being gouged either. What the premium buys is an 11-year history and, in my orders, dependable turnaround.

If the sticker is what decides it, a peer-to-peer marketplace will undercut these numbers; if a steady, on-time climb matters more, the rates hold up. Worth knowing before you commit: there is no win-by-win option here, so a fractional target rounds up to a full division.

GamePrice from
Valorant$20 / division
Marvel Rivals$18 / division
Apex Legends$19 / division
Overwatch$20 / division
Counter-Strike 2$21 / division
Teamfight Tactics$20 / division
Wild Rift$17 / division
Deadlock$25 / division
FACEIT$22 / division
League of Legends$19 / division
GTA 6$25 / division

Prices below are per-game entry rates, taken July 24, 2026.

Is Boosting Factory Legit, or a Risk?

Account safety is where this review matters most, and where Boosting Factory is deliberately hands-off. There is no site-wide guarantee that your booster will play in appear-offline mode or connect through a route matched to your region; those calls sit with whoever claims the order. Across my five test buys every order closed on time and I logged nothing wrong on the accounts afterward, but that is five orders with attentive sellers, not a protection built into the platform.

Every game on this list bans boosting in its terms of service, so real account risk travels with any purchase, no matter who you buy from; anyone claiming otherwise is selling you a story. When a publisher does catch a boosted account, the common outcome is the gained rating being wiped rather than the login being closed for good, though that is a tendency you cannot lean on as a promise. This is exactly where the account-first angle splits the field: where Boosting Factory hands offline play and credential handling to the individual seller, our safest-rated pick, Eloboss, runs region-matched VPNs and offline sessions on every order by default, so the protection does not hinge on drawing a careful booster.

One practical note on credentials: for a solo boost you hand over your login, so change the password the moment the climb closes. If duo queue is offered for your game, taking it keeps your password out of the exchange entirely, which is the cleaner route when account access is what worries you.

Customer Support

Support runs through live chat and the order thread, and the picture is mixed in a telling way. My own pre-sale and mid-order questions got quick, useful replies, and a booster-preference request was handled without fuss; plenty of reviewers echo that, singling out communication and named boosters as the reason for their five stars. But the sharpest complaints are about silence rather than rudeness: one buyer describes an express order going three days before anyone acknowledged it, then never being finished. Chat is the channel that counts for a boosting site, and most of the time it works here; just do not assume 'express' guarantees a fast human on the other end.

How an Order Runs

  1. Choose the game and build the order — current rank, target rank, your server, and any extras like duo queue, a preferred agent, or a specific booster.
  2. Pay, then hand over account details for a solo boost, or, if you picked duo, keep your credentials and just coordinate schedules.
  3. A booster claims the job, about 16 minutes on average in my runs, and you follow the climb and message them from the order page.
  4. Approve the finished rank, change your password if you shared it, and leave the booster feedback.

The Rating in Full

1,585 Trustpilot reviews counted - how reviews are verified
4.8
average of 1,585 reviews
5★96%
4★0%
3★0%
2★0%
1★4%

What Buyers Report

A cross-section of recent Trustpilot posts - the regulars naming favorite boosters, against the buyer whose express order sat unacknowledged for three days:

I requested express order for a boost and it took 3 days for someone to even acknowledge me. And when they finally got a booster for my service they didn't even complete it! 0/5 would not recommend this service to my worst enemy.

Abusive - May 2026 - Trustpilot review

used their boosting services multiple times and never had any issues also they have great boosters

Christopher Non - June 2026 - Trustpilot review

pretty great experience, easy to communicate and efficient. booster (shikendo) is dedicated to boost you

Random Guy - April 2026 - Trustpilot review

Moonrock is the best. Get him for all your orders very quick and has great communication.

Jeffery McDaniel - July 2026 - Trustpilot review

The process was very fast and everything was smooth...couldn't ask for a better experience and super reliable

Antony Cervera - May 2026 - Trustpilot review

What Buyers Ask About Boosting Factory

Will boosting here get my account banned?

The honest answer is that any boost carries some risk, because every title Boosting Factory covers forbids it in the rules. What raises or lowers that risk is operational: whether your booster plays offline, whether the connection matches your region, how your password is handled once the job ends. Boosting Factory leaves those calls to the individual seller instead of enforcing them, so your exposure tracks who picks up the order. Nothing was flagged across my five test buys, but I would read that as a good outcome rather than a floor you can count on.

How fast will my order actually move?

One clock is pickup, and it was quick in testing: about 16 minutes from payment to a booster claiming the job, with all five of my orders closing on schedule. Climb time is the other variable, and it scales with how many divisions you are buying and the game, so a single division wraps fast while a multi-tier haul spreads across several sessions. Progress shows live on the order page, so you are never left guessing.

If account safety is my priority, is there a safer pick?

That is the question our desk exists to answer, and the nod goes to Eloboss, which we rate the safest service in our current lineup. The difference is structural: Eloboss runs region-matched VPNs and offline sessions on every order by default, so account hygiene does not ride on the luck of which booster you draw, the gap Boosting Factory's per-seller setup leaves open. It also scores higher with us (98 to 87), offers a $4 win-based entry for fine targets Boosting Factory does not price, and staffs support around the clock. Boosting Factory is a solid, long-running shop; if what keeps you up is your login, our Eloboss review lays out why it edges ahead on safety.

Boosting Factory Alternatives Worth Checking

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Eloboss Our #1 pick 98 Visit Eloboss